I saw this before, a while ago, I think it was run by triggers. I need to store a variables for how much damage Unit X has just done to Unit Y. Anyone have any ideas how it was done, or where the map is?
yea Fyre, i just answered a question dealing with knowing how much dmg a unit is taking (or dealing). Look under Reals when setting or referencing variables. There is a Unit - Damage Taken. use that with a event that fires when a unit will take damage to keep a running tally.