| 08-08-2003, 01:06 AM | #1 |
how do you make a trigger that will kill all doodads in a region. the trigger i've been using is... unit enters region unittype of entering unit is Unit A kill random destructable in region this trigger wont kill the doodad first time around through. |
| 08-08-2003, 01:28 AM | #2 |
Pick Every Destructable in Region and do (Actions) Kill (Picked Destructable) |
