| 08-08-2003, 12:18 PM | #1 |
Hey, Does anyone know how to activate the "pointbreak" cheat through triggers? I tried custom script commands like call cheat("food") call cheat("pointbreak") cheat("food") call cheat("pointbreak") I know I could turn up the max supply through the set property command, but that won't work for what I need. I'm not that experienced with custom script commands, so hence my problem. Any help will be greatly appreciated! |
| 08-08-2003, 03:51 PM | #2 |
well u could do it like... make 2 seperate units like 1 with food and 1 without any food... just do it like they do it on TD map where if someone selects hard it makes hard unit instead of easy units... look on Blixels TD or Arkguil maybe they will have it |
| 08-08-2003, 04:24 PM | #3 |
Yeah, you could do custom cheats such as: Event - Player - Player 1 (Red) types a chat message containing +maxsupply as An exact match Actions - Whatever you want to set the supply to. |
| 08-08-2003, 05:44 PM | #4 |
E: player x types a message an exact match ........ C: A: player property - set player x food max to 150 then its like pointbreak.. |
| 08-08-2003, 07:04 PM | #5 | |
Use this line (case is important): Quote:
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| 08-08-2003, 08:00 PM | #6 |
Element saves the day again! Thanks! |
| 08-08-2003, 09:14 PM | #7 |
Hehe, I don't remember who showed me how to do that (I asked how to do "warpten"), but I think it might have been dataangel. |
