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Activating Cheats

08-08-2003, 12:18 PM#1
John_Drake
Hey,

Does anyone know how to activate the "pointbreak" cheat through triggers?

I tried custom script commands like

call cheat("food")
call cheat("pointbreak")
cheat("food")
call cheat("pointbreak")

I know I could turn up the max supply through the set property command, but that won't work for what I need.

I'm not that experienced with custom script commands, so hence my problem.

Any help will be greatly appreciated!
08-08-2003, 03:51 PM#2
Vilex
well u could do it like... make 2 seperate units like 1 with food and 1 without any food... just do it like they do it on TD map where if someone selects hard it makes hard unit instead of easy units... look on Blixels TD or Arkguil maybe they will have it
08-08-2003, 04:24 PM#3
Nufan
Yeah, you could do custom cheats such as:

Event - Player - Player 1 (Red) types a chat message containing +maxsupply as An exact match

Actions - Whatever you want to set the supply to.
08-08-2003, 05:44 PM#4
chemo
E: player x types a message an exact match ........
C:
A: player property - set player x food max to 150


then its like pointbreak..
08-08-2003, 07:04 PM#5
element_5
Use this line (case is important):
Quote:
call Cheat("pointbreak")
08-08-2003, 08:00 PM#6
John_Drake
Element saves the day again!

Thanks!
08-08-2003, 09:14 PM#7
element_5
Hehe, I don't remember who showed me how to do that (I asked how to do "warpten"), but I think it might have been dataangel.