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JASS: Creating a compilation of .j

08-08-2003, 08:59 PM#1
FyreDaug
Hey, for the Dark Crescent engine it will all be 1 .j file. I don't know exactly how I should do that. I programmed them in the Trigger Editor in the GUI first (to save time) converted to custom text, organized everything properly, so it isn't calling a bunch of functions all over the place, then finished programming it.

The name of it is currently: InitTrig_Add_Effects

Now if I put it into the .j, should it still be named Trig? I mean, it isn't exactly going to be a trigger. I want to know the best way to put it into a .j file. Should I just leave it as Trig? Or should it be something else, like Func (well not func, but used as an example)
08-08-2003, 09:00 PM#2
dataangel
You can append your .j file to the end of blizzard.j and import it into your map/campaign whatever. =)
08-08-2003, 09:03 PM#3
FyreDaug
Yeah, that's the idea, but should the "triggers" or "function" whatever, still be named InitTrig?