| 08-09-2003, 07:01 AM | #1 |
Hey.. i started placing the terrain for my map... but i noticed that i suck at it :( :( :( Anyone have any tips or tutorials on terraining? |
| 08-09-2003, 04:05 PM | #2 |
I can just give you some tips if you want your terrain to look natural: -Put flowers under the trees, put Shrubs in corners and behind buildings. - Make the terrain uneven, mix terrains that go together, for example Grass + Dirt + GrassyDirt. - Make the terrain have bumps and cliffs and ramps. - Try looking at other peoples maps if you like their terrain, and learn. -Place alot of doodads. - Doodads you should use the most are: > Crates > Flowers > Rocks > Shrubs > Trees > Torch > Hay/ Hay clump etc... > Fences > Armor or weapon rack -Dirt terrains are always for places where people walk alot ie: roads and paths. -Grassy Dirt should be inbetween dirt and grass. -Terrain should be placed in a way it looks kinda like puddles of water if you see what i mean. Thats about the most used for standard maps. this should already improve your terrain. DeSty- |
| 08-09-2003, 04:59 PM | #3 |
thnx for the tips :D anyone got more? :P |
| 08-09-2003, 05:07 PM | #4 |
I'm 1000% with Desty. Doodads are a must! Don't go overboard on them though, place them with thought. Such as: If you were to add a "field" dont just MASS the wheat/corn, place it specific and then maybe add in some rocks, a creak, and/or some tree's. With towns/capitals/bases- I suggest 100% adding terrain "fun". Make some "cliffs", hills, and anything of that sort. If it's one thing I hate most, it's dull terrain. So think like that maybe, then picture the terrain as if you were in it and make it to your liking then. Hope that helps a wee bit more. Good luck though! |
| 08-09-2003, 05:56 PM | #5 |
hey! you again! =P, well anyway just to say if you are making a waterrfall, add rocks everywhere under it, and at the bottom, and also add Lily Pads on the water at the bottom of the waterfall, and maybe 1 or 2 floating barrels, and some fish. DeSty- |
| 08-09-2003, 06:03 PM | #6 |
4/5 of my maps Terrain is done and I already have 16k doodads :ggani: I blame all those tut´s that told me to abuse doodads ://// hodi PS: Mix the Terrain, and add a little fog to fix some minor mistakes *g* |
| 08-09-2003, 08:19 PM | #7 |
Real tips? Ok, in TFT, make a custom doodad of anything you use alot, like a rock, crates, etc. Then put it in user specified doodad pallet, set the custom size range, then give it no pathing, except some structures like arches, which that would be a bitch. And if you use TFTWE then I'd make the doodads go between a certain size, instead of the massive ones, so it looks kinda natural and still isn't the size of a city lower your trees into the ground, cuz in cinematics the tree will look crappy. There is a part of a tree at the bottom that looks jaggy and will look awful cut ir looks like they float. Everything else is about covered by desty and aetos. BTW, I'm 8% finished with my terrain, and I got 3k doddads :ggani: |
| 08-09-2003, 08:53 PM | #8 | |
Quote:
[quote]EARTHTitan: ARE YOU CRAZY? lol[/qoute] Wow! 3k doodads already and your only about 8% done with your map?! Well, now about this pic, whatcha think of my "archery Range". This is in my AoS map, where, you will get to "choose to be a Archer or Ranger" depending on how you go about it :D |
| 08-09-2003, 09:45 PM | #10 |
quick question. how do you lower trees into terrain? I want to make a realistic looking forest for a night elf mission i'm planning on doing. |
| 08-09-2003, 09:50 PM | #11 |
I believe you hold the cntrl key and either press page up or page down (whether you want it to go up or down) :D hope that helps This is my pic. Only took me less than 5 minutes :D BTW- The little riflemen attack the archery targets in the game :ggani: |
| 08-09-2003, 10:01 PM | #12 |
As much as people give you tips, the best tip is actually experiencing it. Go out to a park and try to find where flowers, rocks, trees, etc. is placed. I did that (DaemonKillar gave me this tip) and my terrain was much better. As I read off a book: Experience is the mother of knowledge. |
| 02-29-2004, 09:28 PM | #13 |
uhhh.. how do you make terrain go extremely high or low like you see in a lot of cinematics? and also whenever i select the doodad and press ctrl+ page up button all it does it move the WE screen up or down what am i not doing?://// |
