HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Terraining Tips/ Tutorials?

08-09-2003, 07:01 AM#1
Aetos
Hey.. i started placing the terrain for my map... but i noticed that i suck at it :( :( :(

Anyone have any tips or tutorials on terraining?
08-09-2003, 04:05 PM#2
desty
I can just give you some tips if you want your terrain to look natural:

-Put flowers under the trees, put Shrubs in corners and behind buildings.
- Make the terrain uneven, mix terrains that go together, for example Grass + Dirt + GrassyDirt.
- Make the terrain have bumps and cliffs and ramps.
- Try looking at other peoples maps if you like their terrain, and learn.
-Place alot of doodads.
- Doodads you should use the most are:
> Crates
> Flowers
> Rocks
> Shrubs
> Trees
> Torch
> Hay/ Hay clump etc...
> Fences
> Armor or weapon rack

-Dirt terrains are always for places where people walk alot ie: roads and paths.
-Grassy Dirt should be inbetween dirt and grass.
-Terrain should be placed in a way it looks kinda like puddles of water if you see what i mean.

Thats about the most used for standard maps.

this should already improve your terrain.

DeSty-
08-09-2003, 04:59 PM#3
Aetos
thnx for the tips :D

anyone got more? :P
08-09-2003, 05:07 PM#4
JK-EARTH-Titan
I'm 1000% with Desty. Doodads are a must! Don't go overboard on them though, place them with thought. Such as:

If you were to add a "field" dont just MASS the wheat/corn, place it specific and then maybe add in some rocks, a creak, and/or some tree's.

With towns/capitals/bases- I suggest 100% adding terrain "fun". Make some "cliffs", hills, and anything of that sort.

If it's one thing I hate most, it's dull terrain. So think like that maybe, then picture the terrain as if you were in it and make it to your liking then.

Hope that helps a wee bit more.
Good luck though!
08-09-2003, 05:56 PM#5
desty
hey! you again! =P,
well anyway just to say if you are making a waterrfall, add rocks everywhere under it, and at the bottom, and also add Lily Pads on the water at the bottom of the waterfall, and maybe 1 or 2 floating barrels, and some fish.

DeSty-
08-09-2003, 06:03 PM#6
hodi
4/5 of my maps Terrain is done and I already have 16k doodads :ggani:
I blame all those tut´s that told me to abuse doodads :////

hodi

PS: Mix the Terrain, and add a little fog to fix some minor mistakes *g*
08-09-2003, 08:19 PM#7
Chicken_Soup
Real tips?
Ok, in TFT, make a custom doodad of anything you use alot, like a rock, crates, etc. Then put it in user specified doodad pallet, set the custom size range, then give it no pathing, except some structures like arches, which that would be a bitch. And if you use TFTWE then I'd make the doodads go between a certain size, instead of the massive ones, so it looks kinda natural and still isn't the size of a city
lower your trees into the ground, cuz in cinematics the tree will look crappy. There is a part of a tree at the bottom that looks jaggy and will look awful cut ir looks like they float.

Everything else is about covered by desty and aetos.

BTW, I'm 8% finished with my terrain, and I got 3k doddads :ggani:
08-09-2003, 08:53 PM#8
JK-EARTH-Titan
Quote:
Chicken_Soup:
BTW, I'm 8% finished with my terrain, and I got 3k doddads

[quote]EARTHTitan:
ARE YOU CRAZY? lol[/qoute]

Wow! 3k doodads already and your only about 8% done with your map?!

Well, now about this pic, whatcha think of my "archery Range". This is in my AoS map, where, you will get to "choose to be a Archer or Ranger" depending on how you go about it :D
08-09-2003, 09:16 PM#9
Beam
Convert your pic to .jpg. Most people are lazy and they don't wanna convert it themselves.

Aetos, lemee look for a detailed pic I did in WE and I'll give you an example.

Zoom (requires log in)
Zoom (requires log in)
Zoom (requires log in)
Zoom (requires log in)
Zoom (requires log in)

Ok, so they're examples, plural. But notice how much frikkin detail I put into it. Took me about an hour and a half for about the top right corner of that darn 256x256 map. But think of how terrain looks in real life and try to emulate that.
08-09-2003, 09:45 PM#10
angel of light
quick question. how do you lower trees into terrain? I want to make a realistic looking forest for a night elf mission i'm planning on doing.
08-09-2003, 09:50 PM#11
JK-EARTH-Titan
I believe you hold the cntrl key and either press page up or page down (whether you want it to go up or down) :D hope that helps

This is my pic. Only took me less than 5 minutes :D BTW- The little riflemen attack the archery targets in the game :ggani:
08-09-2003, 10:01 PM#12
Mech-Sheep
As much as people give you tips, the best tip is actually experiencing it. Go out to a park and try to find where flowers, rocks, trees, etc. is placed. I did that (DaemonKillar gave me this tip) and my terrain was much better.

As I read off a book:

Experience is the mother of knowledge.
02-29-2004, 09:28 PM#13
13layde
uhhh.. how do you make terrain go extremely high or low like you see in a lot of cinematics? and also whenever i select the doodad and press ctrl+ page up button all it does it move the WE screen up or down what am i not doing?:////