| 08-09-2003, 10:29 AM | #1 |
Maybe I´m just blind, but I can´t find an action that let´s you create/destroy a region at an "Event-Triggering" units location. What I wanna do is: E- Unit dies C- Somevariable equal to 1 A- Create Region (x,y) at position of dying unit. Anyone? Thx hodi |
| 08-09-2003, 10:55 AM | #2 |
Create the region in the editor, than use the "Move Region" action to the position of the unit. Works just the same. :D |
| 08-09-2003, 11:08 AM | #3 |
Likewise, you could create a region variable (or array) and upon the unit's death do a Set Variable action for the region. |
| 08-09-2003, 11:08 AM | #4 |
Likewise, you could create a region variable (or array) and upon the unit's death do a Set Variable action for the region. |
| 08-09-2003, 11:25 AM | #5 | ||
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Won´t work for me but thx anyway emote_sweat Quote:
That´s what I needed but how can I create a region with an array/variable? thx hodi |
| 08-09-2003, 03:51 PM | #6 |
hey, what I'm thinking of is to get the point of that unit and use this trigger: [Convertion - Convert point with size to region.] this will create a region the size you want. the only problem is it isn't permanent, if you want it permanent just make a region variable and then set it with the same trigger. it should work fine, and btw where in switzerland do you live? cheers, desty |
| 08-09-2003, 04:14 PM | #7 | |
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Hey, thx man that´s what i was looking for. I´m from BL, oh and by the way did you play Quake3? Your name sounds familiar. hodi |
| 08-09-2003, 06:01 PM | #8 |
I'm glad it works, And for my name umm, I haven't played quake 3 much so I don't think you've seen it there... does "Gunnm" ring a bell? -DeSty |
| 08-09-2003, 06:04 PM | #9 | |
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Gunnm ? emote_sweat never heard of it sorry, was that your nickname? |
