| 08-09-2003, 03:36 PM | #1 |
I have a number of features in my planned map that require individual players to recieve dialogue / text messages. I did quite a bit of editing in the vanilla editor, until i had to actualy do some work for my degree... but... anyway... The dialogue was always universal. Is there anyway to produce player specific dialogue? Cheers Cata |
| 08-09-2003, 07:38 PM | #2 |
If you use UMSWE, use Display Text to Player, as player pick Local player from the functions returning player. |
