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is if playerX controllerequal to user - Problem

08-09-2003, 06:50 PM#1
Catalyst
This is odd, I have eight loading IF statements that test whether or not a player is user controled. It then adds the player to an array, and increments a counter.

The thing is, for some reason, these IF statements fire regardless, as I end up with 8 players (7 starting at 0) in my array counter.

I don't understand this, it's weird.

Any thoughts?

Cata
08-09-2003, 06:58 PM#2
Catalyst
Ok, I tried it with (Player Slot Status), but that still takes into account computer players.... So i still end up with 2 if there is a comp (in the test method) in game.

Can i disable them for certain players?