| 08-18-2002, 02:00 AM | #1 |
Guest | Hi I just realized a Spawning System which can Controll diffrent SpawnPoints with different amount of spanable units and different unit types. All Array Based Ok so far For now, in every Spawned Unit Group one unit carrys an item and if this unit dies the next unit will carry the next item. But because onley 4 or 6 units allowed in the unit groups i get to much items. Anybody has a better Idea ??? /Hope You Understand ! :> |
| 08-22-2002, 05:44 AM | #2 |
Guest | I'm not totally sure what your asking, but if your wanting to drop just one item, have the generator drop it when it dies. |
