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A few questions

08-18-2002, 06:57 AM#1
JamesPicard_007
I want to create a trigger cycle for weather that turns the weather on and off every few minutes. However I'm having problems with the trigger checking.

Also is there any way you can up the limit of how many units you can hire at a mercenary camp?

Thanx for the help.
08-18-2002, 07:31 AM#2
Diabolyx666
Added: BTW, this makes the weather on for 1 minute, then off for 1, and on again, and so on.

Here is a map with the only 5 triggers required. Just copy em to your map and modify the region of the weather effect, and the weather effect it creates. Hope this solves your prob.
08-18-2002, 08:11 AM#3
JamesPicard_007
Thanx. It took a bit of fiddling, but I got it working in three triggers.

Weather Cycle

Start Weather

Event- Map Initialization
Action- Create Weather Effect
Enable Weather Effect

Weather Off
Event- Every 60 seconds of Game Time
Action- Disable Weather Effect

Weather On
Event- Every 120 seconds of Game Time
Action- Enable Weather Effect

For any future reference. Thanx again.
08-18-2002, 08:23 AM#4
Guest
Or,...

Events-
Every 60 seconds of Game Time
Conditions-
(none)
Actions-
If (boolean_WeatherDisable = True) then (Enable Weather Effect)
If (boolean_WeatherDisable = False) then (Disable Weather Effect)
If (boolean_WeatherDisable = True) then (Set boolean_WeatherDisable = False)
If (boolean_WeatherDisable = False) then (Set boolean_WeatherDisable = True)

That should work...
08-18-2002, 09:58 AM#5
Guest
You could also make it probability based - every 60 seconds it takes a random value between - say 1 and 100 - and compares it to a set value, if the values are equal, it turns the weather effect on/off.