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Increase or Bypass Texture Limit?

08-12-2003, 02:32 AM#1
DungeonM
You know how you can make custom tilesets. Well Most Tilesets have a Limit of 12 - 13 - 14 well i want to figure out hot to bypass or increase that limit so that i can use more textures in a map. Can someone make a utility or is there one already that can do this? I have map editor that can change cliff and normal textures, but there is still a limit. All help appreciated.
:D
08-12-2003, 02:34 AM#2
Juvat
I posted about that myself, but, as far as I know, there is no way.:(
08-12-2003, 02:42 AM#3
DungeonM
:(
Well I KNOW it's possible, i saw it in the DMMOD, and i think lands of fate open rpg uses mroe than the limit too.
08-12-2003, 03:02 AM#4
kharma
Heh, I think I answered you this on the B.net forums :P
Quote:
Now, onto the question. This tool...
http://www.wc3campaigns.com/forums/s...&threadid=3091
...will allow you to add up to 16 tilesets, no matter how many texture spaces they use. You'll need to use the 4-letter tile code to add them in, you can find an .ini file in the root directory that you install it which lists all the tilesets and their corresponding code. If you choose to also add extra cliffsets, it will require you to make modifications via the clifftypes.slk and renaming a few of your cliff textures.

~kharma
08-12-2003, 03:09 AM#5
Juvat
Thanks! I can use that, too!:D
08-12-2003, 01:12 PM#6
DungeonM
Quote:
Originally posted by kharma
Heh, I think I answered you this on the B.net forums :P

~kharma


Yeh but you edited it and said that (and i also found out on my own) it dosne't bypasss the lmit it only allows for more cliff textures, but this program dosen't have to edit the cliff.fdk thingy. Oh well there be something sooooooooooon i hope.
08-12-2003, 01:25 PM#7
kharma
No, I said that it does bypass the limit. The tool is Zepir's editor, which I gave the link to. The tool that does not increase it is FyreDaug's TFTWE.

~kharma