| 08-13-2003, 03:31 PM | #1 |
(1)I made a skill in AbilityData.slk : skl1 AEme Wolf-Form 1 1 0 0 unit human 0 1 0 0 0 _ 0 1.45 40 100 0 - - EC46 1 0 0 EC56 ............and the "InBeta" I set "1" But it crashes when the hero(a hero with this "unit skill") transforms back after the transform-time ups. Could someone tell me where's wrong??? (2)Also in (1), can I change the text of "Metamorphosis" into other text as the TIMED-LIFE text? If can, then how? (3)How can I set a unit's base armor < 0, I've enabled negative values in file=>peference. But it still becomes 0 when I'm gonna set it -x...... the problem also happens when I want to set -xxx base mana. (4)Is there a way for I to de-level a hero by triggers? I've thought about doing this by replacing a hero by the origin type and reset the level and skills, but I have a difficulty -- the reset of the variables. Some triggers such as : Event: -Archmage 0012 takes damage. Action: -.................................. will not work after using the de-level(replace) trigger... I want to use Generatic unit event, but there's no "taken damage" event.....>"< Anyone has a solution? |
| 08-13-2003, 04:51 PM | #2 |
1.) No idea, why don't you use the Ability Editor instead? 2.) I believe you can edit it in NightElfAbilityStrings.txt (I THINK that's the filename) 3.) The max speed is 400 with one exception: Wind Walk raises it to 522. These are hard coded caps, you can't get around them. 4.) Try using a Player-Owned or Generic event and then a Unit-Type comparison. Or if there are multiple Arch-Mages, and you just want to affect that particular one, use it's custom value to keep track of it. |
| 08-14-2003, 12:35 AM | #3 | ||||
Quote:
Because most of my custom abilities use MOD to fix, so I don't want to use AE to make my file more organized(most of other skills can't just fix by AE, and the largest level = 4) Quote:
Well, I can't find it. I want to change the TIMED-LIFE line, not ability Tip, name or ubertip... Quote:
There's no idea to deal with this? ok, I see... Quote:
Isn't it my 5th question? Generic event doesn't have "xxx takes damage....."...... |
| 08-14-2003, 01:23 PM | #4 |
:( :( :( :( :( :( :( :( :( :( :( :( :( No one can help me>"<...??? |
