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<help>Some MPQ&Trigger problems...

08-13-2003, 03:31 PM#1
danny760311
(1)I made a skill in AbilityData.slk :
skl1 AEme Wolf-Form 1 1 0 0 unit human 0 1 0 0 0 _ 0 1.45 40 100 0 - - EC46 1 0 0 EC56

............and the "InBeta" I set "1"

But it crashes when the hero(a hero with this "unit skill") transforms back after the transform-time ups. Could someone tell me where's wrong???

(2)Also in (1), can I change the text of "Metamorphosis" into other text as the TIMED-LIFE text? If can, then how?

(3)How can I set a unit's base armor < 0, I've enabled negative values in file=>peference. But it still becomes 0 when I'm gonna set it -x...... the problem also happens when I want to set -xxx base mana.

(4)Is there a way for I to de-level a hero by triggers? I've thought about doing this by replacing a hero by the origin type and reset the level and skills, but I have a difficulty -- the reset of the variables. Some triggers such as :

Event:
-Archmage 0012 takes damage.
Action:
-..................................

will not work after using the de-level(replace) trigger...

I want to use Generatic unit event, but there's no "taken damage" event.....>"<

Anyone has a solution?
08-13-2003, 04:51 PM#2
element_5
1.) No idea, why don't you use the Ability Editor instead?

2.) I believe you can edit it in NightElfAbilityStrings.txt (I THINK that's the filename)

3.) The max speed is 400 with one exception: Wind Walk raises it to 522. These are hard coded caps, you can't get around them.

4.) Try using a Player-Owned or Generic event and then a Unit-Type comparison. Or if there are multiple Arch-Mages, and you just want to affect that particular one, use it's custom value to keep track of it.
08-14-2003, 12:35 AM#3
danny760311
Quote:
Originally posted by element_5
1.) No idea, why don't you use the Ability Editor instead?


Because most of my custom abilities use MOD to fix, so I don't want to use AE to make my file more organized(most of other skills can't just fix by AE, and the largest level = 4)

Quote:
2.) I believe you can edit it in NightElfAbilityStrings.txt (I THINK that's the filename)


Well, I can't find it. I want to change the TIMED-LIFE line, not ability Tip, name or ubertip...

Quote:
3.) The max speed is 400 with one exception: Wind Walk raises it to 522. These are hard coded caps, you can't get around them.


There's no idea to deal with this? ok, I see...

Quote:
4.) Try using a Player-Owned or Generic event and then a Unit-Type comparison. Or if there are multiple Arch-Mages, and you just want to affect that particular one, use it's custom value to keep track of it.

Isn't it my 5th question?

Generic event doesn't have "xxx takes damage....."......
08-14-2003, 01:23 PM#4
danny760311
:( :( :( :( :( :( :( :( :( :( :( :( :(
No one can help me>"<...???