| 08-18-2002, 10:05 PM | #1 |
I'm not very good with JASS, or more correctly, I don't know sh*t about it, so I would really appreciate your help with the following task. I need (well, I won't die without it, but still) kind of a chat message "engine" that sets a variable with the player who sent the last matching chat message. I'm making a map for 10 players, so I don't really want to make a trogger for every player. Anyone have a solution? |
| 08-18-2002, 10:17 PM | #2 |
Guest | Add the event for each player and don't refer to the player by their name, but by Triggering Player in the Actions and Conditions. Multiple events for one trigger are always treated as if they were connected with OR. Eg: Events: Player 1 enters a chat message with "moo" as a direct match Player 2 enters a chat message with "moo" as a direct match Actions: Create 1 Footman for Triggering Player at Center of Playable Map |
| 08-18-2002, 10:34 PM | #3 |
Hmm, I really need some sleep.. I definetly should have understood that. Oh well, thanks anyway! :) |
