Go
Wc3C.net
»
Warcraft III Modding
»
Developer's Corner
»
Triggers & Scripts
»
Optimizing World Editor Performance? (stopping slowdown)
Optimizing World Editor Performance? (stopping slowdown)
08-15-2003, 02:24 AM
#1
Uratoh
Ok, I need to know a way to speed up the way things move in World Editor....it started out fine, and i have no slowdown running the map in WC3 itself...but it takes a full minute to place ONE tree......and the maps only like 1/3 finished.....
08-15-2003, 06:43 AM
#2
Pirogen
Do you have any doodads/units placed over a start location? That usually slows the WE down quite a lot (at least for me).
08-15-2003, 06:54 AM
#3
Uratoh
*HUGS TIGHT*
thankyouthankyouthankyou!
I never woulda thought of doing that....I had two starting locations occupying the same space as a large building.....heh. runs like a dream again!
about the hug, I'm female so dun worry :p
*does happy dance*
08-16-2003, 03:13 AM
#4
Vraq
THANK YOU for this tip!
The WE was running s...l...o...w on one of my larger maps, and I always just figured that was the reason (the map is huge).
But once I moved the starting locations around, everything is fast fast fast again! Thanks!
08-16-2003, 03:23 AM
#5
Juvat
Thanks here, as well! It fixes one of my problems, too!:ggani: