FyreDaug, are there any map desyncing problems with editing unit selections via triggers?
ChrydGod warned me previously to do a Call SyncSelections() after a trigger that changed the selection status of a unit, because he believed it could desync.
enfo, if the unit doesn't need to be active, you could probably change the model for a doodad, instead of having a unit.
I don't know if you could play animations for a doodad. I suppose I doubt it, but you might. |