| 08-15-2003, 12:56 PM | #1 |
(Nutshell) Need Illidan to look the same when Metamorphosis is cast. Don't want him to turn into the Demon. Is there a way to 'delete' the demon form animations for Illidan? or is there a trigger that selects the unit' form? Maybe there's a way to put something in the {Art - Required Animation Names} Any suggestions are welcome. Thanks in advance :) |
| 08-15-2003, 01:27 PM | #2 |
You could try to change the new unit type in the metemorph ability data to illidan (not the demon form of him) If you don't have tft you'll need to edit one of the slk files |
| 08-15-2003, 01:31 PM | #3 |
if you have tft go to object editor>abilties>metamorphosis then look down the page until you see see a field called data alternate form unit, just change that to demon hunter (not demon form) |
| 08-15-2003, 11:49 PM | #4 |
Newhydra: Choosing the non-demon for version of Illidan is useless because he still has all the animations of the demon version. 'Stand - Alternate', 'Attack - Alternate'.....and so on. Thanks anyways :( Freaky Tiki: Your way is what I was thinking would work, problem is I don't know how to make it work. I've tried reversing ALTERNATE, ALTERNATEEX. I tried deleting them. Nothing seemes to work. Thanks anyways :( Can anyone help me? I can only think of one way to do this and I wouldn't know where to start. Basically what I think will work is renaming the animation strings. Swapping the Demon form with the Regular form animations should work...... Please help, I'm done my map but I need this to finish it. Been trying to do this for a month now and can't find any answers. The map is dependent on this. Thanks |
| 08-16-2003, 12:29 AM | #5 |
Uhm, i cant remember the way straight off of my head, but you should look at the Monolith map, and the trigger for the werewolf metamorphisis, theres a little note that tells you how to do what your looking to do. |
| 08-16-2003, 12:34 AM | #6 |
Cant yuo just change the model of Demon Form into illidan? |
| 08-16-2003, 01:14 AM | #7 |
THANK YOU THANK YOU THANK YOU THANK YOU I have never been so happy to get a spell to work EVER. You're the best Chaos Shadow. First Post too, wow. Anyways here's how to do it for others wondering how: Requires a trigger like this: Event: Unit - A unit Begins casting an ability Conditions: (Ability being cast) Equal to Metamorphosis Actions: Animation - Remove the alternateex animation tag to (Triggering unit) Animation - Remove the alternate animation tag to (Triggering unit) *Both actions must be included in the trigger.* Thanks again for that ChaosShadow, wow. |
| 08-16-2003, 04:30 AM | #8 |
ya, id agree with pesmerga! thats how id would of done it...but hey thats me:hm: |
| 08-16-2003, 08:53 AM | #9 |
Well, I already figured it out but some of you don't seem to understand why triggers are needed. Here's the explanation: If you scroll through the unit animations for Illidan, Demon Hunter, ...... You'll see that they all have an ALTERNATE animation for attack, move, bla bla bla........ Consider the fact that when a hero is 'Metamorphosized' the spell is calling for the ALTERNATE animations to play. The trigger erases the ALTERNATE animations and forces the original animations to be used. Hope this explains it better. I posted the question, got the answer, now I'm explaining the answer in detail........... If anyone still wants to discuss this further I'd be happy to. |
