| 08-16-2003, 04:15 AM | #1 |
Ok following my previous posting and taking advice from Juvant I have started this post. Hmm I think the 3rd party program is a very good idea, I have almost not experience in C++ so I highly dont that I could do this. If anyone here thinks that they could do this you should post your ideas here. |
| 08-16-2003, 04:19 AM | #2 |
It's Juvat, not Juvant.8) These are the supported threads, in case they get lost or buried, somehow: http://www.wc3campaigns.com/forums/s...threadid=18864 and http://www.wc3campaigns.com/forums/s...threadid=26141 |
| 08-16-2003, 04:23 AM | #3 |
lol sry I am VERY bad with names, VERY BAD. Anyways I really hope this post works out this could be a great chance to make a online Game Cache. |
| 08-16-2003, 04:21 PM | #4 |
Seems like everyone could use a third party program... (me included). Somebody needs to make one :P |
| 08-16-2003, 04:47 PM | #5 |
Ehmm, dunno if this is related, but over at warcraftiii.net ---> Project Anarchy (Hosted Project) they've discovered a way to jump maps over multiplayer. It was a while ago too. Project seems dead but you could always ask them if they know anything like that. |
| 08-16-2003, 06:11 PM | #6 |
I'll do that. If this works out and we continue with our 'research' maybe we should call it 'Project United', for various reasons, that I'm sure you can figure out. |
| 08-16-2003, 08:51 PM | #7 |
PEOPLE! It has been done already for Dark Crescent: http://www.wc3campaigns.com/forums/f...s=&forumid=201 |
| 08-16-2003, 11:48 PM | #8 |
Well, is there enough information to duplicate this program, or will the DC team be willing to share their breaktrhough? |
