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Plans for 3rd Party Game Cache

08-16-2003, 04:15 AM#1
XVoltaireX
Ok following my previous posting and taking advice from Juvant I have started this post.

Hmm I think the 3rd party program is a very good idea, I have almost not experience in C++ so I highly dont that I could do this. If anyone here thinks that they could do this you should post your ideas here.
08-16-2003, 04:19 AM#2
Juvat
It's Juvat, not Juvant.8)

These are the supported threads, in case they get lost or buried, somehow:
http://www.wc3campaigns.com/forums/s...threadid=18864
and
http://www.wc3campaigns.com/forums/s...threadid=26141
08-16-2003, 04:23 AM#3
XVoltaireX
lol sry I am VERY bad with names, VERY BAD. Anyways I really hope this post works out this could be a great chance to make a online Game Cache.
08-16-2003, 04:21 PM#4
Dinadan87
Seems like everyone could use a third party program... (me included).

Somebody needs to make one :P
08-16-2003, 04:47 PM#5
Pesmerga
Ehmm, dunno if this is related, but over at warcraftiii.net ---> Project Anarchy (Hosted Project) they've discovered a way to jump maps over multiplayer. It was a while ago too. Project seems dead but you could always ask them if they know anything like that.
08-16-2003, 06:11 PM#6
Juvat
I'll do that. If this works out and we continue with our 'research' maybe we should call it 'Project United', for various reasons, that I'm sure you can figure out.
08-16-2003, 08:51 PM#7
FyreDaug
PEOPLE! It has been done already for Dark Crescent: http://www.wc3campaigns.com/forums/f...s=&forumid=201
08-16-2003, 11:48 PM#8
Juvat
Well, is there enough information to duplicate this program, or will the DC team be willing to share their breaktrhough?