| 08-16-2003, 07:43 PM | #1 |
I am trying to make an aura that affects only units that do magic damage, but it doesn't seem like I can make an ability that does something completely different from other abilities that are already implemented. I'm looking at trueshot aura, and I don't see what makes it only affect ranged units. Can anyone help? |
| 08-17-2003, 06:27 AM | #2 |
The spell abilities are hard-coded into the game. The only game-play affecting things you can change are the data values. |
