Quote:
Originally posted by KDEWolf
I see... You're going to show up the lights on certain animation frames, but wouldn't that take some time to add?
|
Actually, I just added a GlobalSequence Color tag to the omnilight instead of static Color, like this.
Code:
Color 8 {
Linear,
GlobalSeqId 9,
0: { 1, 1, 1 },
300: { 0, 0, 1 },
600: { 0, 1, 1 },
900: { 0, 1, 0 },
1200: { 1, 1, 0 },
1500: { 1, 0, 0 },
1800: { 1, 0, 1 },
2100: { 1, 1, 1 },
}
Also, I made the flame puffs (not the emitters) color changing too, so it's terribly psychedelic.