| 08-17-2003, 01:00 PM | #1 |
In a map I created a builder for each of the 8 players. But sometimes not all 8 slots can be filled. Is there a way to remove the extra builder for a player that is unused/open at the start of the game ? Besides, I've another question :(.... For dialog triggers, how do I detect which player clicked the button ? Thanks. |
| 08-17-2003, 07:01 PM | #2 |
For the first one use a player slot status comparison. If (player X) slot status equal to is playing then (give him a builder) else (don't give him one) OR Event: Time elapsed is 1 seconds. Condition: none. Actions: Player group - pick every player in all players and do If (picked player) slot status equal to (not playing or has left the game) then - (remove his worker) else - do nothing I don't know anything about dialogs, sorry :( |
