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how do u implement "textures\" skins

08-17-2003, 06:21 PM#1
SeVeR-JP
i am having trouble implementing these skins. If i wanted to implement a Blade Master skin(which pathway is Textures\HeroBladeMaster in image extractor) what path way would i set in import manager? becuase when i look at the object editor for the blade master skin it says the pathway is Units\Orc\HeroBladeMaster\HeroBladeMaster. So what pathway would i choose to implement this skin or is there something else i must do?
08-17-2003, 06:47 PM#2
Allanon[Druid]
Change the custom path to "Textures\HeroBladeMaster.blp"
08-17-2003, 10:51 PM#3
SeVeR-JP
its not working still maybe i should try another skin instead of blademaster
08-17-2003, 11:25 PM#4
Allanon[Druid]
lol no...it will work. Your just not doing it right. Add the .blp. Now check the "Custom Path" checkbox and type in "Textures\HeroBladeMaster.blp".
08-19-2003, 07:29 PM#5
Dark Sage
Some of the skins for units are actually in their respective unit folders (Jaina's one of them). If you see a BLP file in the Blademaster folder, that could very well be the skin you're looking to replace.