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multiplayer rpg suggestions

08-18-2003, 08:07 AM#1
angelofdeathx
well i made a multiplayer rpg and I was wondering, Since it seems you people don't want just plain old hack and slash action, what do you want to see in an rpg?
08-18-2003, 02:51 PM#2
desty
-Good terrain
-BackPack System
-Variety of creeps which use spells
-Non-retarded quests
-Cool stuff to explore
-Some custom spells
-realistic heroes ( don't want to see a paladin with frost nova and sleep ).
-Polished (working tooltips and stuff)

thats the most basic stuff, but also the most important I think.


DeSty
08-18-2003, 05:42 PM#3
Thunder-Hunter
What DeStY said
08-18-2003, 11:39 PM#4
angelofdeathx
thats it?
08-18-2003, 11:54 PM#5
DvWizard
that's it? Why don't you start on those features and come back in a couple days, you'll change you're tune.
08-18-2003, 11:59 PM#6
angelofdeathx
not really, i did pretty much all of thoose exept the backpack thingy and i need to fix up a few tooltips...
some balencing and i am done
08-19-2003, 12:37 AM#7
DvWizard
How long have you been working on it?
08-19-2003, 06:19 AM#8
angelofdeathx
i have no clue i worked on it randomly, seems like forever
08-19-2003, 07:14 AM#9
Draco
Don't have a camera like Lagacies. Sorry Osiris, but it just doesn't work with the Wc3 GUI thingy. I want to be able to interact with the NPCs by left clicking on them (a double-click would be better). When you do I want a bunch of options of stuff to ask them in a dialog box. Doing this will take a lot of time on your part (and a lot of dialog triggers), but it'd be cooler.

Just saw your last post; have random stuff in there too; like 5 things that MAY happen in the game or whatever. :D
08-19-2003, 09:27 AM#10
angelofdeathx
that npc thing would be really annoying to make, i might make do it anyway, if i do, don't expect too many npcs
yeah i am trying to add things that make the map diffrent each time you play it.
08-19-2003, 09:38 AM#11
GuidingSpirit
What about adding a possibility to create items?

For Example:

You find some Iron and then you can make a sword from it.
Or if you combine some items you will get a unique one.

I think that could enhance the exploring part of the rpg greatly.
08-19-2003, 09:52 AM#12
angelofdeathx
thats also a good idea, it will also take some time to add in. seems I am not done yet..