| 08-18-2003, 03:21 PM | #1 |
In my latest tests I found out, that CliffTypes.slk doesn't seem to work any more, when imported into maps. I wanted to create a multicliff map. But they show up wrong, if I only import CliffTypes.slk into the map. I must either have Local files on and CliffTypes in my TerrainArt folder or I need to import it into war3x.mpq Can anyone confirm this? Or does multicliffing still work for you? |
| 08-20-2003, 03:26 PM | #2 |
No one trying to use multicliffs? |
| 08-23-2005, 05:34 AM | #3 | |
Quote:
Nope I guess not :< I do know that this was discussed before but i cant find anything with the new search :P |
| 08-23-2005, 12:50 PM | #4 |
Personally messing with SLK files is still new to me, but perhaps there is a reference SLK somewhere that overwrites imports? (Similar to the ReplaceableTexture IDs) |
