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08-18-2003, 07:21 PM#1
I_LOVE_ARCHER
I need help!!!! i am making a lvl.. but i am working with does "foot switches" plzz help me1!! THX (for does who help)
08-18-2003, 08:28 PM#2
Pesmerga
Slow down. Breath. Complete the sentence with more detail and correct grammar. We aren't 377t noobs, we're actually people with a good ammount of education.
08-18-2003, 09:09 PM#3
Panto
Maybe he's trying to figure out how to do the switches that change around bridge locations, like in the Undead TFT campaign.

That's my best guess from what he wrote.
Then again, maybe he wants to switch footmen with other footmen.
:dance:

The world may never know.
08-19-2003, 04:25 PM#4
I_LOVE_ARCHER
i mean does foot switches (night elf campains the ruins) you step on it and they move in the grond then a door is open'd (like circle of power in custom game's:) ok i need: you step on one and you get a message: find the good ritme. like umm 51423 ok. after you have done the ritme you must loke a invis. foot swich. then a Purple portall opens and if you go in the portall youu're done.
plzzzzzz help me i need alll the help i can get THX!!!!:ggani: :ggani: :ggani: ;) :D :D :D :D :D :D :D :ggani: :mtk: :foot:
08-19-2003, 04:30 PM#5
BoZo
Dont use that many smilies.
08-19-2003, 04:35 PM#6
I_LOVE_ARCHER
:( sorry :( :( :(
08-19-2003, 04:39 PM#7
I_LOVE_ARCHER
thx
08-19-2003, 04:52 PM#8
junithorn !
Is english like your 14th language?
08-19-2003, 06:21 PM#9
I_LOVE_ARCHER
NOOO!!!!!!!!!!!!!!!!!!!!!:mtk: :mtk: my 2nd but i am just 10!!!!!:nono: :nono:
08-19-2003, 08:30 PM#10
KaTTaNa
Press 'R' to enter the Region palette. From there, draw a region over your foot switch and make sure that it only covers the switch. If you can't draw a region after you have pressed 'R', hit SPACE and try again.
Name your region "Foot Switch 01".
Enter the trigger editor.
Click the X on top of the screen and make a new variable by clicking the green X. Make variable of type Boolean and name it Foot_Switch_01_Down. Set it's initial value to FALSE.
Add the event:
Unit - A unit enters Foot Switch 01 <gen>
And the condition:
Foot_Switch_01_Down Equal to False
Actions:
Set Foot_Switch_01_Down = True
Animation - Play Foot Switch 0001 <gen>'s death animation
Game - Display to (All players) the text: The portal is open!

To make a portal appear, first place it on the map and make a region around it. Then under map initialization you run this action:
Animation - Play the death animation for doodads of type Portal within My Portal <gen>
To make it appear, simply run this action:
Animation - Play the stand animation for doodads of type Portal within My Portal <gen>

Phew I hope you understand...