| 08-19-2003, 01:41 AM | #1 |
I am doing a quest, and I want to create a condition that when a hero walks over a region and the hero has a certain item in any slot then the quest will be completeled. So something like: (Item carried by (Triggering unit) in slot (Random integer number between 1 and 10)) Equal to (a certain item) I can't seem to figure out how to do that, just so the trigger activates if a player has a certain item in his/her inventory. Please Help! Thanks in advance, Dark_Army |
| 08-19-2003, 01:44 AM | #2 |
Will this work?: ((Triggering unit) has an item of type Gem of The Underworld) Equal to True |
| 08-19-2003, 05:50 AM | #3 |
Yes it will. Use the second one. For the event, you can use unit enters a region btw. And use entering unit, not triggering. (Triggering may work, but entering is more specific. :D |
| 08-19-2003, 05:58 AM | #4 |
I cannot tell you if the trigger in your second post will work but if not you can try this one: Event - Unit enters region Condition - If {Entering Unit} has an Item of Type Questitem in Inventory slot 1 OR If {Entering Unit} has an Item of Type Questitem in Inventory slot 2 OR ... One If for every Inventoryslot (total of 6) Action - Your actions |
| 08-19-2003, 06:10 AM | #5 |
If you use the one in his second post, it checks all item slots which is much better/easier. |
| 08-19-2003, 06:19 AM | #6 |
I could not test his second trigger so I was not sure if it would work. That is why I wrote another trigger that I am sure it would work. You are right the trigger I wrote is longer then his one and it will do the same. |
