How can I make a destructible be able to rotate? For example, I want to make the city entrance doodad be able to rotate to 90 degrees. I'd like to know which field I need to modify to make it be able to rotate. Thanks.
No for the city entrance it's rotation is fixed. I remember seeing a field in the object editor that lets you modify the fixed rotation but I can't find it.
Yes. At the bottom of the list, there will be a pathing map thingy that says cuty entrance or something. Edit that and change it to doodads - mushroom, shrub, etc.
Now you can rotate it, but you'll be able to walk through it, so you'll have to put some pathing blockers down on where you don't want them to walk.