| 08-19-2003, 11:36 PM | #1 |
I was wondering if it would be possible to change the length of time a stand animation will be shown for in the .mdx itself. I am looking at bloodlust, an animation with birth/stand/death animations only, and relatively little animation in the stand animation itself. |
| 08-20-2003, 01:36 AM | #2 |
change birth/stand/death time. don't change only one. |
| 08-20-2003, 08:52 AM | #3 |
Hm, for simple models, scale down the values in the mdl for the animation bits I guess, and shorten the sequences... |
| 08-20-2003, 03:47 PM | #4 |
Absolutely possible. You can change each animation independent of the others, as well. Simply alter the keyframes at the top. Several things, though: first, make sure an extended animation doesn't "butt in" on the keyframes of another animation. All sorts of bad things will happen, some subtle, some much less so. second, keyframes have to be in ascending order for everything to work properly (2000-3000.....0-500.....5000-9000 is NOT kosher and will mess up the model) thrid, having lengthened the animation, make sure that all references to keyframes in the rest of the model correspond top that. In the case of bloodlust, that probably merely means messing with an emitter or two. In a unit model, altering the keyframes by hand would be almost impossible. finally, extending the stand animation on bloodlust is silly, since it's simply an emitter (right?). If it loops in .5 seconds or in 5 seconds, it will appear the same. Why bother? |
