| 08-20-2003, 05:03 PM | #1 |
Can this be done? Am I correct to assume that the Tvertices found when existing mdx models are converted to mdl mean "Texture Vertices"? If so, would it be theoretically possible to to change how a model's UVW were unwrapped? could I import an MDX to 3dstudio..edit the uvw and then export into an mdl? Does KMK's importer/exporter support this? Has anyone tried this? I would appreciate any help. Thanks. |
| 08-21-2003, 06:58 PM | #2 |
I'm almost sure it is with 3dsmax. |
