| 08-20-2003, 09:58 PM | #1 |
First question: How can I edit the informations shown in the status display of units? (f.e.: I changed the spell 'brillancy' to make it only effect the hero itself. Now I want to change the status information to give the icon the new name [The spell is not any longer called 'brillancy' ...] and the new explanation of the effect.) Just to go sure: I don't mean the explanations of the abilities in the action-menu down right; I mean the informations shown in the status console! Second question: How can I rename the expiration timers? I made some cute spells like 'Summon Angel' and so on, but it sucks if the expiration timer shows something like 'spirit wolf' ... Even the triggers couldn't help me: Allthough there is an action that adds an expiration timer, i could only choose some unmatching timer-names like "water elemental" ... |
| 08-20-2003, 10:07 PM | #2 |
1), you can't, thats part of the buff, and Buffs can't be edited. 2), you can't, the text for the timers are in a text fille that, that is loaded when you start Wc3. |
| 08-20-2003, 10:13 PM | #3 |
1.) you can, i forget how, do a search on the fourms i know this question was asked many times before 2.) there is a trigger add timer or something like that. you can add a timer to a unit and have coustom text on it. so just make a trigger that adds a timer once the unit is summoned |
| 08-20-2003, 10:13 PM | #4 | |
Quote:
1) I know u can! I saw changed status-informations in many maps! (f.e.: Tides of Blood) 2) @ Angel: I allready tried this! If i use the action "add expiration timer" i can only choose from some preset expiration timers! |
| 08-20-2003, 10:18 PM | #5 |
Both of your questions can be answered by taking an MPQ extractor (check this website for WinMPQ) and extracting the RaceAbilityFunc.txt and RaceAbilityStrings.txt files from War3X.MPQ. To import them back into your map, use the World Editor "Import Files" function, and rename the file paths to Units\RaceAbilityFunc.txt and Units\RaceAbilityStrings.txt. Note that when I say "raceabilityfunc", I really mean there are several, like: HumanAbilityFunc NightElfAbilityFunc OrcAbilityFunc etc. You cannot actually make new BuffTips, you can only edit the ones that are already there. But you can usually find a buff tip that you aren't using - like if you don't have anyone with the spell DooM, you can edit the bufftip for doom to "Summon Angel" and apply the Doom life timer to your angel. |
| 08-21-2003, 10:47 AM | #6 |
All problems are solved now. Thx everyone. The thread can be closed ... |
