| 08-20-2003, 10:11 PM | #1 |
I made my new warden heres the pic. But look at the wing things the transparent ones are the way i wanted them to look like but they came out with white around them. I used the alpha channels correctly i put the places i wanted nothing transparent but it always comes out witht white outline. Do i need to use a Model editor to get rid of those cause i cant seem to do it with the alpha channels? |
| 08-20-2003, 10:59 PM | #2 |
nice warden, I guess you can't do it because editing the alpha channels is basically the highest form of editing you can do to a skin. |
| 08-20-2003, 11:37 PM | #3 |
Well, I'm no master, but tell me something while we're on the case... is it supposed to be such that that transparent one has teamcolor on her mantle (Shoulder thing) but the other ones don't? As for the transparency, it seems to me it should work... Have you re-loaded the .TGA to make sure the alpha chnnel saved? How about converting the BLP back to a TGA and looking at it to see if the alpha made the conversion OK? And if not... shoot, my mind's telling me something about properties for the Material, but I can't remember if that should affect usage of the alpha channel or not. One thing's for certain- there's gotta be a way to do this somehow! EDIT: Oh, silly me, I got so focused on the problem I forgot to mention that's a sweet-looking Warden! :gsmile: I like it. Subtle but effective. I like the overall feel of the bronze/gold color. |
| 08-21-2003, 09:29 AM | #4 | |
Quote:
That would be my guess, hrrrmm. |
| 08-21-2003, 02:17 PM | #5 |
You have to edit the model to get rid of that. |
| 08-21-2003, 10:25 PM | #6 |
Ah so i need to go and figure out how to model now great lol. Was wishing i did something wrong with alpha channels but i looked them over and they are fine saved the alpha channels right but like IronIan said that i need to edit the god forsaken model how lovely .... |
| 08-21-2003, 10:25 PM | #7 |
Got to learn how to use model thingy now off to get 3dmax hahah. |
| 08-21-2003, 10:27 PM | #8 |
Can anyone pm or just list the programs i need to start with the model stuff? |
