| 08-21-2003, 08:38 PM | #1 |
My first question is how do I make a character be able to attack more than 1 unit per attack. I have seen many abilities like this in use, but cant figure it out. My second is how do I make a summoned unit attack enemy units randomly. The third question is related to the 2nd, I have an ability where my mechanic character gets into a battle suit, allowing him access to the Missile Storm ability. This is how I envision Missile Storm working. It is a channeling ability, so he is immobilized while casting it, I want him to have the goblin blaster special effect overhead while it is casting to give the effect that he is firing off the rockets. Then I want the rockets to rain down on random targets. I tried using triggers to attach a special effect overhead, but it disappears right away and I havent seen a function to repeat special effects. The way I have it set up now, is with Summon Water Elemental summoning a few units that are very high in altitude and small in size that fire the rockets down on the enemies. But this isnt a channeling spell of course, and the special effect I want isnt placed on him. Any suggestions here would be welcome. My fourth question is how do I change a units altitude and movement type without using the replace function? Thanks in advance. |
| 08-21-2003, 10:24 PM | #2 |
1st question: you can't 2nd question: I suppose you'd do that with triggers, like random unit from units within 300 range of summoned unit. 3rd: try the metamorphosiss spell, or the ethereal ability, or the bear form ability. 4th: I don't think you can do that... cheers, desty |
| 08-21-2003, 11:25 PM | #3 |
1: Ive seen it done on two different maps by 3 different people. So I KNOW it can be done. 2: Triggers may work thanks. 3: You must not have read my question very thoroughly, I dont need help with the metamorphisis part. I have that all set up with triggers. I needed help with the missile storm ability. 4: Once again I have seen it done, so I KNOW it can be done. |
| 08-21-2003, 11:27 PM | #4 |
1st Question: I believe you can. If you have ever played melee with humans, you notice the steam tank has an ability called barrage that attacks air. It will hit more the one unit with one attack. Try to give your unit that ability and make it target ground. I think this only works if the unit has a ranged attack. If it's a melee unit, you could use cleaving attack or an ability like that to damage nearby units. 3rd Question: You can change the starfall art to missiles by editing the .txt with starfall (I can't remember the name right now) |
| 08-22-2003, 12:03 AM | #5 |
Allanon you rock! That is exactly what I needed. Barrage worked perfectly. Thank you. Guess I should actually PLAY wc3 once in a while instead of just building heh. I did the same thing with NWN I enjoyed building more than playing. As for Q#3: I was trying to avoid .txt editing, but it seems that the farther I go with the WE and my map, the more I need to .txt edit. I have one question about that though, if I replace the starfall models with the missile model I want, wont every ability that uses the starfall art use the missile art? Is there a way to duplicate the abilities so I can have both? (this is probably all beyond me right now, anyway). Still need help with question 2 and 4, thanks again. |
