| 08-22-2003, 06:29 AM | #1 |
I'm creating a voting system that uses a dialog. However, I've encounted a problem with a dialog button setting off multiple triggers. The first trigger is run when a player types a command. It creates the dialog and all the buttons, and assigns the button array to the buttons. Create Dialog Trigger Code:
Set bootVotePlayer = (Triggering player) Dialog - Clear bootDialog Dialog - Change the title of bootDialog to Select The Player To Boot If ((Player 1 (Red) is in defenders) Equal to True) then do (Dialog - Create a dialog button for bootDialog labelled (Red - + (Name of Player 1 (Red)))) else do (Do nothing) Set bootBtn[1] = (Last created dialog Button) If ((Player 2 (Blue) is in defenders) Equal to True) then do (Dialog - Create a dialog button for bootDialog labelled (Blue - + (Name of Player 2 (Blue)))) else do (Do nothing) Set bootBtn[2] = (Last created dialog Button) . . . and so on for all players So for each player I have a trigger which records the vote to an array. Boot Red Trigger Code:
Events: Dialog - A dialog button is clicked for bootDialog Conditions: (Clicked dialog button) Equal to bootBtn[1] Action: Set bootPref[(Player number of bootVotePlayer)] = 1 Trigger - Run Check Boot <gen> (ignoring conditions) Boot Blue Trigger Code:
Events: Dialog - A dialog button is clicked for bootDialog Conditions: (Clicked dialog button) Equal to bootBtn[2] Action: Set bootPref[(Player number of bootVotePlayer)] = 2 Trigger - Run Check Boot <gen> (ignoring conditions) My Check Boot Trigger simply does some counting to find the highest vote and removes the player. However, for some reason, when I click on a dialog button to vote out the player, it seems cause more than one trigger to run. For instance, if I click on the Green button, it will run the Boot Green, Boot Pink, Boot Gray triggers. I only want it to run the Boot Green trigger. Strangely, if I click on Red, it seems to work fine. I've tried turning off the other triggers, but it doesn't work - that is, other triggers still run. |
| 08-22-2003, 06:44 AM | #2 |
Sorry guys, I figured it out. The Set bootBtn[x] commands should have been in the If statement as well. |
