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Stop structures using Shops

08-22-2003, 11:44 AM#1
Catalyst
I have a number of mercenary camps in a deffended base, which sit right next to the towers.

I want to stop the buildings being able to use the structures, so that the players "task force" has to be back in base in order to use it....

I've tinkered with a number of settings, but still haven't figured this one out.

Any ideas?

Cata
08-22-2003, 12:32 PM#2
Dead-Inside
Ehm, changing the ownership of the towers? Move the shops?
Those are the obvious ones. I don't really know how to do this, you might want to try de-select on your towers every 0.2 seconds or so... It will work somewhat good but wont be bullet proof.

Regards
Dead-Inside
08-22-2003, 12:42 PM#3
AllPainful
I have a similar problem that I feel would have the same solution.. I don't want flying units to be able to purchase from a tavern on my map... so if anyone can help, please do!
08-22-2003, 12:52 PM#4
cideh
Um, I don't got the editor opened and I don't know if this will work.

IF the mercenary shops have got the shop sharing/select hero/unit ability, you can modify the ability, changing Interaction value to one or more of the following:
  • Any unit/building
  • Any non building
  • Any unit with inventory

Hope that helps.
08-22-2003, 12:59 PM#5
AllPainful
I tried editing the select unit ability and changing allowed targets to ground.. didn't work... maybe I'll try again..
08-22-2003, 01:01 PM#6
cideh
I was referring to "Interaction Data". I don't know if you can "disable" the use for flying units.
08-22-2003, 01:12 PM#7
Catalyst
hmmmm
08-22-2003, 01:21 PM#8
Catalyst
Yep... that works.

Thanks guys!

:)