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Ressurection of Warcraft Project Needs Help!

08-21-2002, 11:28 AM#1
Guest
Hi! Please only reply to this if you are seriously interested in making the best MOD for Warcraft, ever!

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This is R.O.W.P. : Ressurection of Warcraft Project. My goal is to bring back what Warcraft III was originally supposed to be. The original idea was for Warcraft III to be an epic RPG\RTS with more emphasis on the RPG part. It was to have six races: Human-Elven Alliance, Dwarves, Elves of the Night, Burning Legion, Orcish Horde, and Undead Scourge. Go to this link: http://www.war3.com/war3/screenshots...me/index.shtml . Those are screenshots of what the game was originally supposed to be like. This MOD will have six epic campaigns with a totally new story base around the demonic invasion of Azeroth told through the eyes of the noble Human-Elven Alliance, the hardy and technologically advanced Dwarven Guild, the mysterious Elves of the Night, the newly shamanistic Orcish Horde, the rotting Undead Scourge, and the chaotic demons known as the Burning Legion. It will include all the cut and demoted heroes such as the Warlord, Shadow Hunter, Arch-Druid, Crusader, Spirit Walker, Assasin, Abomination, Ranger, and Necromancer plus tons of completely new units and heroes The MOD will also include three different ships for each race. Ships will also be a major form of transportation, taking out the Goblin Zepplins (imagine how cool an Undead or Burning Legion boat would look). Also there will be all new music and complete voice overs. Finally there will be new interfaces for all races to suit the new game type. This is a very, very ambitious project so I'm going to need one hell of a team to pull it off! Excited yet? I am! Now here are the positions needed:

MAP DESIGNER: I only want the best of the best map editors for this project. They need to be commited to making the most beautiful, functional, and perfect maps they can. These people will have to work very closely with the Scripters (see below).

SCRIPTER: These people must be excellent at crafting cinematics and everything else related with triggers. Will have to work closely with the Map Designers (see above).

TEXTURE ARTIST: Thease people will be crafting the lush terrains of Azeroth plus the completely new interfaces. You must be very talented at making realistic terrains and cool loking interfaces. Also people are needed to make icons.

MODDELER\SKINNER: This is one of the core positions of the MOD. You must be excellent at animating units realistically and making deatailed touches in your work. The size proportions in the MOD (i.e. buildings and trees compared to units) will be much more realistic than in regular Warcraft III. You will also be responsible for moddeling doodads of right proportions.

CONCEPT ARTISTS: This position is pretty self-explanatory, you will be the creativity behind all models and locations. Concept Artists will work with me to come up with good ideas and will bounce them off the rest of the team to see what they think. You must be an extremely good drawer for this job.

SCRIPT WRITER: Well, I'm going to be the main strory writer for the campaigns (I'm writing a book), but I may need a little bit of help.

MUSIC ARTIST: Anyone who wants this position must be able to create epic music that really catches the atmosphere of the game.

SOUND ARTIST: This position is where you create sound effects and recruit people to do voice overs. You must have a good ear for sound to do this.

WEBSITE DESIGNER: Well, you make a website that is detailed and functional as well appealing to the eye. You MUST have a good bit of experience with HTML.

If you want to be in any of these positions please post your experience in your position, any other MODS you've done (if any), and your e-mail address so I can contact you. Multiple people are needed for certain positions. If you need to e-mail me my address is [email protected]. Thank you and I look forward to making one of the best MODS ever!
08-21-2002, 12:45 PM#2
catdude
Sounds very interesting. I have done writing for plays, skits, ect before and would like to help write the script. Email me at [email protected]
08-21-2002, 09:27 PM#3
nicoli_s
im quite good at modeling and at skinning and triggers and maps. If u want ill show you how to replace spells wit beta ones.
08-22-2002, 08:00 PM#4
Guest
If u want I can do the Cinematics for this. I don't know If you want to have a permanant camera at that angle, but I could probably do that.
08-25-2002, 11:31 AM#5
Guest
Quote:
Now here are the positions needed:

MAP DESIGNER: I only want the best of the best map editors for this project. They need to be commited to making the most beautiful, functional, and perfect maps they can. These people will have to work very closely with the Scripters (see below).

SCRIPTER: These people must be excellent at crafting cinematics and everything else related with triggers. Will have to work closely with the Map Designers (see above).

TEXTURE ARTIST: Thease people will be crafting the lush terrains of Azeroth plus the completely new interfaces. You must be very talented at making realistic terrains and cool loking interfaces. Also people are needed to make icons.

MODDELER\SKINNER: This is one of the core positions of the MOD. You must be excellent at animating units realistically and making deatailed touches in your work. The size proportions in the MOD (i.e. buildings and trees compared to units) will be much more realistic than in regular Warcraft III. You will also be responsible for moddeling doodads of right proportions.

CONCEPT ARTISTS: This position is pretty self-explanatory, you will be the creativity behind all models and locations. Concept Artists will work with me to come up with good ideas and will bounce them off the rest of the team to see what they think. You must be an extremely good drawer for this job.

SCRIPT WRITER: Well, I'm going to be the main strory writer for the campaigns (I'm writing a book), but I may need a little bit of help.

MUSIC ARTIST: Anyone who wants this position must be able to create epic music that really catches the atmosphere of the game.

SOUND ARTIST: This position is where you create sound effects and recruit people to do voice overs. You must have a good ear for sound to do this.

WEBSITE DESIGNER: Well, you make a website that is detailed and functional as well appealing to the eye. You MUST have a good bit of experience with HTML.


Ok, and just what are YOU going to do? Im making Antcraft compeltely by myself (except for all the modeling, I WOULD do that myself but unfortunately I blow *** at modeling) except for a little help here and there in chat rooms for triggers.

This is what I hate about people like you. Just how are YOU going to contribute to your idea without actually doing things yourself?
08-25-2002, 11:48 AM#6
Guest
I'm giving an answer to that one, well maybe I am ;) ! That post was for people to "help" not do do the project. I'm basically the Lead Story Wariter (it requires much more work than you think) and a Map Creator. Dont flame till you know the facts:mad: ! See Ya!

Blackheart667
08-25-2002, 11:49 AM#7
Guest
I'm giving an answer to that one, well maybe I am ;) ! That post was for people to "help" not do do the project. I'm basically the Lead Story Wariter (it requires much more work than you think) and a Map Creator. Dont flame till you know the facts:mad: ! See Ya!

Blackheart667
08-25-2002, 11:49 AM#8
Guest
I'm giving an answer to that one, well maybe I am ;) ! That post was for people to "help" not do do the project. I'm basically the Lead Story Wariter (it requires much more work than you think) and a Map Creator. Dont flame till you know the facts:mad: ! See Ya!

Blackheart667
08-26-2002, 10:23 AM#9
Guest
so iss the project still on ?
if yes i might be some help =)
08-29-2002, 07:23 PM#10
Guest
Bandit: As the modeler, I just wanna say that BlackHeart is very much needed: He bounces ideas, gets everything together, etc. Kinda like a mini-Skull.. ;)

Oh, BTW, we are makin real good progress, model-wise... ;) 1 done ingame, 1 almost done ingame + several models started...

This will be a great mod, I think :D.
08-30-2002, 07:17 PM#11
Guest
CONCEPT ARTISTS: This position is pretty self-explanatory, you will be the creativity behind all models and locations. Concept Artists will work with me to come up with good ideas and will bounce them off the rest of the team to see what they think. You must be an extremely good drawer for this job.

Right, and just how good are Extremly good?

Mail a picture to www.hotmail.com, a picture that's about the same difficultlevel as the picture Im supposed do draw, and I'll tell you if I can make that or not.
08-30-2002, 11:30 PM#12
Guest
Woebringer: Im not BlackHeart (duh!) but anyways:

Check blizzards concept art... If you can make something even similar to that stuff, I think its good enough...

Blizzys stuff, made mostly by Metzen and Samwise, are ûber-extremely good... No need to compete with em, but I just say that's some darn fine concept art..

As always when applying for anything: Show off. and good luck ;)
08-31-2002, 02:09 AM#13
MasterSlowPoke
WebMaster position filled.
09-08-2002, 06:06 AM#14
MasterSlowPoke
Bumo
09-16-2002, 01:33 AM#15
Guest
hey, i'll be more than willing to help, im a great drawer, and also a very good storyteller i can help alot whith the storyline, im not the best mapper, but pretty good, i can add a few cool things to a map.

email me at [email protected]