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Trigs - How to make a trigger that ...

08-21-2002, 03:38 PM#1
Guest
Hey... How would I go about making a trigger with:
Conditions: user controlled players contain no Unit X's in region X
Actions: explode ALL units in region X (and i only want this done once)

thanx :)

Apoc - A dumbshit:D
08-22-2002, 06:25 AM#2
Newhydra
Or...

Event-Unit leaves region
Condition-number of units in region matching condition(MatchingUnit controlled by user) )==0

Action-Pick every unit in region and do explode picked unit
08-22-2002, 04:29 PM#3
Guest
Which may fail because the leaving unit is not necessarily out of the region yet.
08-22-2002, 05:27 PM#4
PoP_PiP
Quote:
Originally posted by Apocalypse44
Hey... How would I go about making a trigger with:
Conditions: user controlled players contain no Unit X's in region X
Actions: explode ALL units in region X (and i only want this done once)

thanx :)

Apoc - A dumbshit:D

Even easier,

Event:
- Periodic every 1 Second...
Condition:
- User controlled players contain no Unit X's in region X
Action:
- Pick every Unit in Region X and explode picked unit
- Turn off this trigger.
08-22-2002, 05:55 PM#5
Guest
Conditions:
-> variable DONE is equal false
user controlled players contain no Unit X's in region X


Actions:
explode ALL units in region X (and i only want this done once)
-> Set variable DONE to true


But don't forgett to create a new variable DONE !!!
type: boolean
starting value: false

Boolean value is only true or false.

:D
08-22-2002, 08:33 PM#6
Guest
you dont need a variable?

try the "turn off this trigger" action o_O

and if the unit leaving isnt exactly left yet, make it == 1 .. this is a 1 trigger problem that requires no variables..
08-22-2002, 09:14 PM#7
Newhydra
Okay golden, add in one more line there...if (picked unit controller == computer) then explode picked unit, else do nothing