| 08-24-2003, 10:21 PM | #1 |
hey, you know how you can have water when you lower the terrain? without cliffs so like a beach, or a river. What is the easiest way to do that? At the moment I have to put the whole map in water and then use raise, and plateau on the whole map... any other ways? thanks, desty |
| 08-24-2003, 10:31 PM | #2 |
Make a new map. On the map options when your opted to continue, select - Water height level ---> shallow water. Then raise your land until it reaches land. Then plataeu for the whole map. Then lower it at will. Edit. This is the only way. Sorry. |
| 08-24-2003, 11:21 PM | #3 |
ok, then it IS the only way =/. well, thanks. desty |
| 08-24-2003, 11:23 PM | #4 |
I think you can also make regular shallow water somewhere, then turn off enforce water height limits (ctrl+shift+w) then use the SAME LEVEL TOOL and go over the water. Then you can lower the land and water will appear. I'm not sure if this works in FT but it did in RoC. |
| 08-24-2003, 11:25 PM | #5 |
Doing the "Whole map shallow water" dealie can cause weird terrain bugs. I suggest making an area of water wherever you want it and a straight shoreline, then use 'ramp'. This creates a soft shoreline and avoids weird terrain bugs later. Just use raise/lower to make shaped shorelines. |
| 08-24-2003, 11:59 PM | #6 |
I don't think it makes weird bugs. Blizzard did it for almost all the Night Elf missions in FT (I'm talking about the first way, not the one I was rambling about). The only problems that occur are when you've raised the land and you try to use a lower cliff by one, it'll give you deep water. That can be easily solved by just raising land and using ramp. |
| 08-25-2003, 03:31 AM | #7 |
hmm, interesting, I have tried with the ramps, its just that its not that flexible, as you need a cliff and stuff, but it works ok... I will try the enforce water limits thingy. desty |
