| 08-25-2003, 02:01 AM | #1 |
Hey, I'm ROGUE-Gladiator, and I'm just starting in the whole map making, unit and spell editing, and skinning thing, and will be needing some help. First off, I'm trying to create a basic Custom Game map which will resemble the old "Wraith Blood" Maps from Starcraft. The problem I've run into is that I cannot get all the units of a particular type belonging to one player to mass to a location when order (Via a shade moving into a region), and wanted to know if anyone knew how to fix this problem. I can get a group of 12 to mass with the unit group trigger, but there are often more than 12, which creates a problem. Thanks. |
| 08-25-2003, 02:07 AM | #2 |
try using pick random 999999 units in playable map region trigger and then do the order |
| 08-25-2003, 02:14 AM | #3 |
Events A unit enters (GotoRegionBlank gen) Conditions Entering unit is a shade Actions: Pick every unit for Owner of Entering Unit and do multipleactions Conditions: Picked unit is a wraith Actions: Issue order to Picked Unit attack to Chosen Location (GotoRegionBlank is the attack to area beacon) (Chosen Location is the location you wish to attack to) I believe that should work. Edit: Cleaned up |
| 08-25-2003, 02:15 AM | #4 |
Haha yeah thats way better than my idea lol |
| 08-25-2003, 02:19 AM | #5 |
Yes, yes it is. :) |
