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Massing Trigger

08-25-2003, 02:01 AM#1
ROGUE-Gladiator
Hey, I'm ROGUE-Gladiator, and I'm just starting in the whole map making, unit and spell editing, and skinning thing, and will be needing some help. First off, I'm trying to create a basic Custom Game map which will resemble the old "Wraith Blood" Maps from Starcraft. The problem I've run into is that I cannot get all the units of a particular type belonging to one player to mass to a location when order (Via a shade moving into a region), and wanted to know if anyone knew how to fix this problem. I can get a group of 12 to mass with the unit group trigger, but there are often more than 12, which creates a problem. Thanks.
08-25-2003, 02:07 AM#2
HazeyInDaHead
try using pick random 999999 units in playable map region trigger and then do the order
08-25-2003, 02:14 AM#3
AedonX
Events
A unit enters (GotoRegionBlank gen)
Conditions
Entering unit is a shade
Actions:
Pick every unit for Owner of Entering Unit and do multipleactions
Conditions:
Picked unit is a wraith
Actions:
Issue order to Picked Unit attack to Chosen Location


(GotoRegionBlank is the attack to area beacon)
(Chosen Location is the location you wish to attack to)
I believe that should work.


Edit: Cleaned up
08-25-2003, 02:15 AM#4
HazeyInDaHead
Haha yeah thats way better than my idea lol
08-25-2003, 02:19 AM#5
AedonX
Yes, yes it is. :)