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A question of timing

08-25-2003, 06:09 PM#1
jeffsu
Howdy,
I am working on a multiplayer map and have an opening cinematic. I don't use waits, but rather have all the events in the cinematic occuring at certain elapsed times into the game. My question is -- is this going to get all screwed up when someone lags at map load time or whatnot?
08-26-2003, 01:07 AM#2
Zurg(OLD)
Use the "wait in-game seconds". its a polled wait. That way u can include the whole cinematic in one trigger. :D
08-26-2003, 01:24 AM#3
jeffsu
I kinda like having it blocked out in different triggers actually...and I don't want to mess with it if I do't need to -- is it going to work ok the way it is now, or will it get all out of sync when someone lags?
08-26-2003, 01:49 AM#4
Zurg(OLD)
i dont know.:bgrun:
08-26-2003, 02:03 AM#5
jeffsu
Doh!

I suppose I will have to find out then, heh.
08-26-2003, 09:21 AM#6
Freak
Maybe someone else knows. And btw, your method seems useless time consuming and hard.

But it also could be very easy and fast lol