| 08-26-2003, 02:15 AM | #1 |
For my DK2 map, I need to create 100000 Rock Cunk destructible doodads at the start of the game that fill up the map. I can make 1, but I dont want to hav to copy the trigger 100000 times. I cant make them in WE because of the doodad limit. |
| 08-26-2003, 02:34 AM | #2 |
100,000 doodads? Why the heck would you do that. If it is a multiplayer map, everyone would drop (saying it's even POSSIBLE), and single player would take a year to load or crash the game/comp. |
| 08-26-2003, 03:42 AM | #3 |
ya, on my computer doing 1024 doodads at one spawn will freeze my computer for about 10 seconds and i have a fast computer doing like 10x that will probably just crash war3 anyways, if you want to try, do a nested loop PointX is the corner of the map for loop1 = 0 to 128 +for loop2 = 0 to 128 ++create 1 rock doodad at pointX offset by (loop1 x 128), (loop2 x 128) |
