| 08-26-2003, 04:42 AM | #1 |
how would i go about making a trigger that gives control to a player's allies if that player leaves the game, or is disconnected? or is it part of the melee triggers, since it happens normally in a melee game if someone leaves? |
| 08-26-2003, 05:08 AM | #2 |
Time - Periodic Event - Player Slot Status Comparison - Player - Set Aspect Of Alliance |
