how do i convert the file type of the WC3 models so they will open in MilkShape AHHHHHHHHHHHHHHH:knife: :knife: :cuss: :whoa2: :saddened: :dance: :santa: :hm:
the only way so far ist import the wc3 mdx in 3ds max with kmks maxskript export it as 3ds and import it in milkshape
unfortunately you'll only get the model without texture and animation this way