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Creeps/Critter respawn trigger help
Creeps/Critter respawn trigger help
08-28-2003, 02:01 AM
#1
Pret
How to cause creeps to re-spawn at their point of birth (not the point where it moves to and dies) ?
"Event - a unit owned by neutral hostile dies
action -
create a unit type of dying unit "
Anyone knows how to complete the last part ? thanks
08-28-2003, 02:09 AM
#2
Panto
Perhaps if you store the location of the unit when it's created in a location variable array, you can then refer to that array when the unit dies.
08-28-2003, 03:14 AM
#3
Pret
That sounds a good solution but I can't find a 'location' variable...
Do you mind being more specific ? I'm a noob at triggers....
08-28-2003, 03:22 AM
#4
Nemesis1234
The variable type you want is 'Point'
08-28-2003, 03:22 AM
#5
Nemesis1234
The variable type you want is 'Point'