| 08-28-2003, 04:35 PM | #1 |
Hello. I am the Cojurer Soleno From the other side. I have a request to make. I have modified the Thrall skin. But i dont know and do not have the proper tools to put the skin on a unit. So i will attach my skin here in this post using my magical powers. And anyone who may help me can download it and put it on the unit (Thrall) And then send me the Mdx file so that i can take him into my map! Please help me! Helpers will be given big credit for that unit. Soleno has left trhe building... |
| 08-28-2003, 04:41 PM | #2 |
Go to the editing tools forum, and if you don't have Image Extractor II, get it in the tools list there. Open IE II and then open your .tga file in it. Go to save, and save it as a .blp. Next, if you have TFT, all you have to do is open the map(s) you want it in, and go to the "Import Editor". Select import and find your skin. Now select your imported skin and make it use a custom path. From there, you need to enter the correct pathing name for you skin... i.e.... Textures\HeroDemonHUnter.blp I used the demon hunter as an example, because I'm not at a place that I can tell you your specific path. |
| 08-28-2003, 04:43 PM | #3 |
Hello. Did you download it. If you did. Was it nice? |
| 08-28-2003, 04:50 PM | #4 |
No I didn't. |
| 08-28-2003, 04:57 PM | #5 |
Well if i try whith the demon hunter it becomes green and black spots all over him. I want to attach it to thrall. But (exuse my rugh language but) how the hell do i know what path it is???? |
| 08-28-2003, 04:58 PM | #6 |
In Image Extrcator II, just look for Thrall and follow that path name!!!1 :D Prolly not right, but it'll look something like.... Units\Orc\Thrall\Thrall.blp |
| 08-28-2003, 05:00 PM | #7 |
Units\Orc\Thrall\Thrall.blp is Thrall's texture path. |
| 08-28-2003, 05:05 PM | #8 |
So I was right after all. I shouldn't have put Illidan as an example since he tried that for his Thrall skin.. Oh well. |
| 08-28-2003, 05:27 PM | #9 |
Can i skin those buff models that apear overhead? |
| 08-29-2003, 01:59 AM | #10 |
You can. |
