| 08-29-2003, 02:55 AM | #1 |
I use a special effect attached to the left hand of a unit as a weapon in my map. When the weapon is dropped, the trigger Destroy Special Effect is ran; however; there is a several second delay before the weapon actually disapperars. It looks really weird when the weapon is in the heros hand and at the ground at the same time... Can this be fixed? |
| 08-29-2003, 11:40 AM | #2 |
Check out how long it takes to remove the weapon from the heros hand (lets say X seconds). Then run the destroy special effect X seconds before the create special effect on the ground. Maybe theres another way, but this will do too :) |
| 08-29-2003, 11:26 PM | #3 |
Yeah.. well.. that won't work... coz it's not a special effect on the ground. It's an item... and i don't know before if someone is about to drop it. |
| 08-30-2003, 08:51 AM | #4 |
Here's a question: What is the Death animation of the special effect? It's possible I guess that the Death animation (or lack of one) is causing the delay. As a fix, you can try moving the dropped item to a secret hiding spot for the duration of the delay, and then moving it next to teh hero when the effect is gone. This could be called "the time it takes to unequip." -Insaniteus- |
| 08-31-2003, 03:05 AM | #5 |
Thanks! That's it! The death animation... |
