| 08-30-2003, 06:27 PM | #1 |
I just created a unit. How do I make it say one of it's catch phrases? I'm not sure if this is a sound question... |
| 08-30-2003, 06:42 PM | #2 |
I dont really get what your trying to do... but first you have to import the sound in your map then you can use play sound to play it. |
| 08-30-2003, 06:46 PM | #3 |
I think its impossible directly. It used to be so easy in W2 |
| 08-30-2003, 07:19 PM | #4 |
If you use the sound editor module (tft) you can find all the "Catch phrases" in there. Then right click on it and "use it as a sound". Then, when you want it to play, use a trigger. This will be heard by everyone though -- or you may be able to localize on that unit's head if the sound is a "3d sound". Sorry I guess that wasn't much help. |
| 08-30-2003, 07:33 PM | #5 |
Pesmerga, I thought you couldn't use triggers in Warcraft 2. |
| 08-30-2003, 07:34 PM | #6 |
Actually jeffsu that led me exactly to the right place. Thanks! Also thanks to Thunderroms to help me understand the scope of using sounds. Much like a custom unit a sound needs to be added and then it can be used. As jeffsu said you do this by going to the sound editor and "adding" it. Checking the properties I notice that it's a 3d sound which means when I play it I have to give the sound a target source. This is all put together with a trigger: Sound - Play PeasantYes2 <gen> at 100.00% volume, attached to (Last created unit) |
