Is there a way to make an item give a damage bonus but not make it +dmg in green and instead have it build onto the base damage?
I would like to do this so that if a hero purchases a weapon (a sword for example) it will increase the base damage.
What does it matter if it has it in green or not. I thought the green was already +base damage, so you cant do any less then your base damage +green, or max damage +green...