buildings can be stacked if u put "PathTextures\2x2Simple.tga" in the pathing slot for a building. they can be stacked, built on water, boundaries, etc. also, units can move through them as if they werent there. I dont know if this has been figured out b4 plz dont bite my head off if it has.
08-23-2002, 10:26 PM
#2
Guest
I think the problem is that your building's Collision Size is 0.
I use the Simple2x2 thing for a couple of my Custom Buildings, and it seems to work...