| 09-01-2003, 08:21 PM | #1 |
I am currently looking into a way to give you the option of picking whcih skills your hero gets to learn. You earn skills, like holy light, flame-strike, etc and then when you upgrade your hero you get to choose which skills he can get. I've got one way of doing it, which i prefer not to use because it requires quite a bit of work, so if anyone has any suggestions i'd love to hear them. |
| 09-01-2003, 08:47 PM | #2 |
Guest | There is really only one way to do it... I was going to do it but its very complicated because you have to have a way to check to make sure you don't have to of the same base abilities... Also you would have to divide everything in to classes or there would really be only one combo used which would be the most powerfull combo. |
| 09-01-2003, 10:49 PM | #3 |
Hmmm... Well, is there any way to give a unit a spell at a certain level? Perhaps in some enhanced editor? Ability - Give Ability at level Level to Unit? Otherwise I was thinking 3 copies of the abilities I want, each as 1 level. If you have a skill point it allows you to click a button in a store or whatever, that will add remove the lower level (if you already have it) and add the next level up. As for making sure they only get a certain number of abilities I'm planning on using an array of Unit, and an array of Int, the Int array would be used to represent how many skills had been picked, and the Unit array would be used to get the matching location in the Int array for each unit. Edit: I'm an idiot, ignore the stuff in bold. :) I'm just going to add to the custom value of the unit, so once that unit hits whatever number I want to limit spells to he/she can no longer learn new speels, just upgrade the current ones. |
| 09-01-2003, 11:25 PM | #4 |
Guest | What you do is using upgrades make 1 upgade per ability that can be upgraded as many levels as you have. Its real ez to do. |
