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is there a way,,

08-23-2002, 11:08 AM#1
Guest
is it possible to replace the EXACT same UNIT with EXACT same codes. I have a problem.. i have a unit on if any unit comes within range of it they die... but when unit dies and i ask to replace exact same unit (sheep002) it replaces it .. but the code of having units die when they come in range is removed.. How do i make it so the replaced unit comes the exact same rather than a duplicate (sheep003). I have tried removing unit from game after death and replacin same unit but no success.. please help.
08-24-2002, 05:26 AM#2
Guest
Rule of thumb, whenever a trigger asks for a unit, NEVER select a unit for it to do the action on. Never ever ever. It's so annoying. Create a Unit Variable called Sheepy. Place a region under the sheep. Let's call it Sheep_Spawn.

Event -> Varies

Condition -> None

Action ->
Create Sheep at Center of Sheep_Spawn
Set Variable Sheepy = Last Created Unit

==========Your Other triggers===========

Event for Sheep Death should be
Event - > Player(x) Unit Dies
Condition -> Unit is Sheepy
Actions.

How to Handle Respawn
Unit - Create Unit Sheep on Sheep_Spawn or position of Sheepy
Set Variable Sheepy = Last Created Unit