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Custom Destructibles

09-02-2003, 08:46 AM#1
Balthamos
Ok, I'm making a sort of Dungeon master type map, at least, it has a DM. I wanted to give him the ability to design walls, of course changing terrain isn't possible and you can't create non-descructibles ingame. So I made a custom destructible with the model of the structure doodad "Wall end short" but based on a Summer tree wall. So I make a trigger which allows the DM to type ((DoodCreate)) which creates it under his flying hero guy. At first I thought it wasn't placing the doodad but then I noticed it was, but it was only the shadow that I could see. Clearly something was stuffing up...I think it must be to do with the info fields I've done for the destructible, does anyone know which of them could cause this problem?

Thanks in advance.